Month: April 2015

In Search of Adventure


MEGA-ADVENTURES VS. ADVENTURE MODULES
As much as I love 5th edition, I do wish the WotC would release short adventure modules as they and TSR did from the late 1970s until the late 2000s.

While I do have plenty of classic adventures that I can easily convert to 5th edition, it would be great to see something new get released.  At the same time, it would be awesome if they also re-released classic adventures, in pdf format, that are statted out for 5th edition.  

My informal method of converting AD&D adventures is to start by dividing all treasures’ value by 8 to get its 5th edition value.  For monsters, I pretty much use their 5th edition counterparts (when available) or substitute level appropriate creatures for those that I can’t track down.  NPCs are slightly trickier but, thankfully, they are easy enough to generate.  

Megadventures that cover the entire span of a campaign don’t thrill me because I prefer running adventure arcs that could change dependent upon the players’ action.  Right now, for example, the party has completed A0:  Danger at Darkshelf Quarry and could now take several different paths that could lead them to either T1:  The Village of Hommlet, N1: Against the Cult of the Reptile God, or U1: The Sinister Secret of Saltmarsh

Megadventures, even those that allow players to take the lead as to how to proceed through the adventure, strike me as too limiting and, with 5th edition, too earth-shattering.  Every one of WotC’s current megadventures has vast destruction as the price for the PCs’ failure. I’d much prefer short adventures that I can plop into my campaign, with some minor tweaks, to create a story that revolves around the players’ actions and choices.

Some of my favorite classics, in no particular order, are:

  • B1:  In Search of the Unknown
  • B2:  Keep on the Borderland
  • G1-3:  Against the Giants
  • I1:  Dwellers of the Forbidden City
  • I2:  Tomb of the Lizard King
  • I6:  Ravenloft
  • L2:  The Assassin’s Knot
  • N1:  Against the Cult of the Reptile God (the boss fight needs to be tweaked)
  • S1:  The Tomb of Horrors
  • S3:  Expedition to the Barrier Peaks
  • T1: The Village of Hommlet
  • U1:  The Sinister Secret of Saltmarsh
  • X1:  The Isle of Dread
  • The Red Hand of Doom
  • Rappan Athuk

Back in the Saddle Again

So, after a 5 year hiatus, I’m back to DMing and playing Dungeons & Dragons (5th edition this time around).

My hope is to post 5th edition musings, conversions, and houserules.  In addition I’ll be posting about other RPGs that I dig (or dug), such as Pendragon, Keltia, The One Ring, and Yssdrassil.


Hopefully I give someone out there some bits to use in their games or spark someone’s interest in a game that has inspired me.


For now, I’ll leave you with a link to my 5th edition support page:  LINK